Maya doll and stuff for poser daz3d robbie

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Though, the more serious you become with it, the more you'll realize it's limitations. While definitely sporting an unconventional/proprietary UI is of much debate, i found it easy to use. There are legions of fans, and I for one atribute this to the programs relative ease of use. The content community however, for clothes, characters etc. You'll shake your head in disbelief and spend countless hours reorganizing folders. (DAZ, Renderosity) Expect countless folders with names beginning with !!! because content developers are fighting for dominance within your installation. The library's format and structure is ancient and is a serious PIA when you begin to install third party content. Loading certain figures can take over a minute. Its knees buckle and its spine has grotesquely ruptured discs.įirst thing you'll notice is that it's slow. Features have been packed onto a legacy core. Since then, the program has switched many hands (fractal, metacreations, efrontier) Not really good (of course) and ever iteration has added more lumpy sacks of coal for a mule that was never designed for this. I've also been a user since 1.0 when it was first created as a drawing aid.